Race to the Roof Game by Ravensburger - Sale Price: 20.98
An exciting game of pursuit, from the basement to the attic. The relaunch of a Ravensburger classic! Place the 16 room cards right side up on the game board where indicated. They don't need to be placed in any particular order, which allows for a different game every time! Shuffle the chance cards, which show different objects in the house, and place them beside the board where everyone can reach them. Roll the die and move forward the number of spaces thrown. If you roll a "6", draw a chance card and find the object pictured somewhere in the house. Once you've found the object, move your playing piece to the red space just below it. You may be able to take a giant leap forward, or you may have to go backwards. The first player to reach the skylight in the attic wins the game! What Do You Learn? The ability to recognize matching objects and perceive small differences, which is essential preparation for learning how to read. For 2-4 players. Approximate playing time is 20 minutes. Age: 5,6,7,8,9 Manufacturer: Ravensburger |
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Floating Ball Game by Schylling - Sale Price: 2.98
Blow into the 6 " pipe and the ball begins to float! Set includes 2 balls. Ages: 3 + Manufacturer: Schylling |
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Mighty Magnet Set by Toysmith - Sale Price: 9.98
Harness the power of magnets! This set of magnets includes two 3 3+4" horsehoe magnets, five magnetic marbles, 7 1+2" magnetic wand and two star- shaped magnets, two mini horsehoe magnets and two round magnets. Ages: 6 + Manufacturer: Toysmith |
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Jazzy Autograph Fun Cap by Creativity For Kids - Sale Price: 5.39
Have fun decorating a white cotton cap with visor using bright feathers, pom poms, and wiggly eyes. The items attach with self-adhesive foam tape. There's also a marker to write sayings or collect autographs. ***LIMITED STOCK - ITEM DISCONTINUED*** Age: 4,5,6,7,8,9,10,11,12 Manufacturer: Creativity for Kids |
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Magnetic House by Lee Publications - Sale Price: 9.99
Colorful play surface printed on the inside of each tin. 3 sheets of magnets. Magnets of furniture, people and pets. 2 extra play cards with new scene Collectible carry case to store magnets. Great quite-time activity for home or travel. Ages: 3,4,5,6,7,8 Manufacturer: Lee Publications |
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